Just posting a quick update so that this blog doesn't look abandoned.
The game is still underway and not ready for announcement yet. I want to have the game mostly finished before announcing it, so that the trailer can resemble a final product, and it's taking longer to get to that point than I expected. Still planning for a PS Vita release sometime this summer, though, and a PS4 release soon after.
In the past few months, I've mostly been composing music for the game, and the soundtrack is now mostly finished. I also built a little scripting engine to use for cutscenes, so I'm looking forward to putting that to use soon; it was fun to write a compiler for the first time since college.
For now, it's time to try and digitally paint some more of the game's non-pixel art: character portraits, backgrounds, etc.